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WinZip 21.5

Apr 29, 2017 - 7:16 AM - by Reverend
WinZip is the original compression utility for Windows, It is a powerful and easy-to-use tool that quickly zips and unzips your files to conserve disk space and greatly reduce e-mail transmission time.


32-bit | 64-bit

WinZip homepage
  0 Replies | 83 Views

Meet Nintendo’s new $150 2DS XL console, launching July 28

Apr 29, 2017 - 7:12 AM - by Reverend
Nintendo has a new handheld video game system it released pretty much out of the blue on Thursday. The 2DS XL is basically a 3DS XL without the 3D, with a smaller physical footprint for more portability, but with the same size large, dual displays you’ll find on the 3DS XL. The new console hits store shelves July 28, so we’ll still have to wait a while to get our hands on one, but it has a wallet-friendly $149.99 price tag that’s likely to attract some fence-sitting 3DS fans.

The Nintendo 2DS XL follows in the footsteps of the 2DS, the 3DS alternative it released in 2013. But the 2DS has stacked screens, without the clamshell design of the 3DS, which the 2DS XL does have. The folding top is better for portability, and allows for those much larger displays. The 2DS XL also has all the upgraded processing power of the New 3DS XL, which came out in 2015, and which boasted improved performance for more demanding games.

This looks like it will be a terrific option if you’re not yet a 3DS console owner, because, frankly, the 3DS features have questionable value for most users and you get significant savings versus the 3DS XL, which retails for just under $200 as of this writing. The 2DS XL also features the new C Stick and ZL and ZR buttons introduced on New 3DS XL hardware, and it’s smaller and lighter, which is a huge benefit when you’re talking about a device meant to be carried with you in your bag.

Nintendo also put NFC support in the 2DS XL for Amiibo support, and it supports the same game lineup, which includes some stellar titles like Pokémon Sun and Moon. Two new games are launching alongside the 2DS XL, too, including a new side-scrolling Pikmin franchise installment called Hey! PIKMIN, and a Mii-focused game that blends RPG and strategy elements.

Many observers wondered what Nintendo would do with the 3DS line now that the Switch is both a home and portable console — looks like it’s not planning on... [Read More]
  0 Replies | 45 Views

Nintendo sold 2.7 million Switch consoles to date

Apr 27, 2017 - 6:01 PM - by Reverend
Since launching its new Switch video game system in March, Nintendo sold more than 2.7 million units of the game console, signaling a potential rebound for the company in at-home gaming.

The success of Switch pushed sales for the January-March quarter to $1.6 billion, up from $709 million the year before, Nintendo revealed in earnings results reported Thursday. Nintendo also trimmed losses for the quarter to $3.5 million from $215 million.

Of that total, 1.2 million Switch consoles were sold in the U.S. and The Americas. Nintendo projects it will sell 10 million Switch consoles globally during the fiscal year ending next March.

The console resembles a small tablet, which players can dock into a special hub connected to the TV to play at home. When traveling, users connect "Joy-Con" controllers to the sides of the tablet and undock Switch. Users can also prop up Switch with a kickstand and detach the Joy-Cons to play in Tabletop mode.

Last month, Nintendo confirmed sales of Switch during its first two days of availability in The Americas were the highest ever for any Nintendo home console.

If Nintendo can maintain the momentum, it would mark a major rebound for the video game company following the disastrous launch of the Wii U. To date, Nintendo sold more than 13.5 million Wii U devices, during its 4˝-year life cycle.

One step toward maintaining momentum for Switch's sales is a more staggered schedule for launching new titles. The racing game Mario Kart 8 Deluxe is available Friday, with additional games arriving regularly over the summer.

USA Today
  0 Replies | 86 Views

Don't install the Windows 10 Creators Update on your own, Microsoft advises

Apr 27, 2017 - 7:55 AM - by Reverend
Microsoft would prefer it if you didn't try to install the Windows 10 Creators Update yourself. Instead, the company is encouraging everyone but advanced users to wait for the Creators Update to become available via Windows Update. That means workarounds for excited users, like the Media Creation Tool or the Windows Update Assistant, are discouraged.

The reason for all this hesitation, according to Microsoft, is that the company wants to iron out any issues for specific hardware configurations before making the upgrade available to affected PCs via Windows Update. Microsoft is doing this using the feedback mechanisms in Windows Insider builds, as well as general feedback from users currently running the Creators Update.

Microsoft says it usually takes one of three steps when there's a problematic issue in the Creators Update:
win10 minibanner

1.) Document the issue and provide some troubleshooting advice on places like the company's forums.
2.) Add a fix to Windows or work with a hardware maker to make a driver change.
3.) Block impacted devices from receiving the Creators Update via Windows Update.

One issue that Microsoft cites as an example is a problem with certain Broadcom bluetooth radios that are having connectivity issues. Microsoft posted some troubleshooting advice on the company's forums once the issue was identified. The company also temporarily blocked anyone else with the same radio from getting the Creators Update over Windows Update. The company plans to remove the block once a solution is found.

... [Read More]
  0 Replies | 101 Views

Mozilla Firefox 53.0

Apr 20, 2017 - 5:53 PM - by Reverend
Firefox is a free, open-source and cross-platform web browser.

English (US): Windows 32-bit | Windows 64-bit | Linux | Mac OS X

Release notes

Firefox homepage
  0 Replies | 367 Views

Microsoft kills off security bulletins after several stays

Apr 13, 2017 - 7:46 PM - by Reverend
Microsoft this week retired the security bulletins that for decades have described each month's slate of vulnerabilities and accompanying patches for customers -- especially administrators responsible for companies' IT operations.

One patch expert reported on the change for his team. "It was like trying to relearn how to walk, run and ride a bike, all at the same time," said Chris Goettl, product manager with patch management vendor Ivanti.

The move to a bulletin-less Patch Tuesday brought an end to months of Microsoft talk about killing the bulletins that included an aborted attempt to toss them.

Microsoft announced the demise of bulletins in November, saying then that the last would be posted with January's Patch Tuesday, and that the new process would debut Feb. 14. A searchable database of support documents would replace the bulletins. Accessed through the "Security Updates Guide" (SUG) portal, the database's content can be sorted and filtered by the affected software, the patch's release date, its CVE (Common Vulnerabilities and Exposures) identifier, and the numerical label of the KB, or "knowledge base" support document.

SUG's forerunners were the web-based bulletins that have been part of Microsoft's patch disclosure policies since at least 1998. Microsoft did such a good job turning out those bulletins that they were considered the aspirational benchmark for all software vendors.

  0 Replies | 293 Views

Microsoft will unveil Project Scorpio, the next Xbox, at E3

Apr 13, 2017 - 7:43 PM - by Reverend
Given the flood of recent details about the next Xbox, Project Scorpio, it shouldn’t come as a surprise that a formal launch is on the horizon. Today, we have a date: June 11, a couple of days before the E3 exhibition in Los Angeles begins.

Given that it’s E3, which focuses on console gaming, Microsoft was expected to talk about Project Scorpio anyway. But Microsoft is committing to a full unveiling at the show. “We’re excited to unveil Project Scorpio and the amazing game experiences it powers at E3 this June,” Microsoft’s Phil Spencer wrote in a post to Xbox Wire on Thursday.

Microsoft’s spent the last week revealing details of what’s actually inside Scorpio: eight 2.3GHz cores (powered by AMD, though not with the new Ryzen chip), 40 Radeon compute units running at 1.17GHz ,12GB of GDDR5 memory, and a 1TB hard drive. Scorpio will be able to take advantage of AMD FreeSync 2-powered monitors as well, future-proofing the console for when the technology eventually arrives on living-room TVs. Microsoft also revealed images of the developer hardware to Gamasutra, with three USB ports on the front.

Microsoft executives said they’re shooting for true 4K, 60 frames-per-second performance, and showed off a Forza demonstration to prove it. Now, apparently, it’s on to the games.

“Ultimately, we know you care most about great games, whether they be exclusive, multiplatform, independent or AAA,” Spencer wrote. “We are proud of the diverse lineup of games coming this year that will only be playable on Xbox One and will play better on Project Scorpio.”

If there’s anything that Spencer’s post lacks, it’s a mention of the words “VR,” “mixed reality,” or “augmented reality”. Microsoft touted Scorpio as VR-ready. We won’t know if that omission is significant, however, until June.

... [Read More]
  0 Replies | 301 Views

FrostWire 6.4.7

Apr 11, 2017 - 6:05 PM - by Reverend
FrostWire is a free, open source BitTorrent client, first released as a fork of LimeWire. In version 5, Gnutella support was dropped entirely, and now FrostWire only uses the BitTorrent network.

FrostWire 6.4.7

FrostWire homepage
  0 Replies | 455 Views

» News Archive

  Title, Username, & Date Last Post Replies Views
Microsoft Windows says...
April 11th, 2017 18:04 PM
April 11th, 2017 18:04 PM
by Reverend
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April 11th, 2017 18:01 PM
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April 7th, 2017 07:25 AM
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March 30th, 2017 21:23 PM
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