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Thread: The Lost Levels of Super Mario Bros. 3

  1. #1
    Super Moderator Super Moderator Big Booger's Avatar
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    Apr 2002

    The Lost Levels of Super Mario Bros. 3

    Deep within Super Mario Bros. 3 lie hidden, unused levels. Some of them seem polished, with working goals and plenty of enemies, while others are devoid of enemies, lacking exits, or too short to be full levels. Whether they evolved into other levels, or were merely used for testing, the "lost levels" provide an interesting glimpse into the development of Mario 3.

    Lost enemies
    Gold Cheep Cheep animation Green Parabeetle animation
    The lost levels contain two enemies not present in the regular levels: Gold Cheep Cheeps, and Green Parabeetles. The Gold Cheep Cheeps come in groups and swim faster than regular Cheep Cheeps. The Green Parabeetle is basically a red Parabeetle that flies faster.

    Our very own MEGA▀ąTE made a ROM patch that allows easy access to the lost levels -- if you have the SMB3 ROM. World 1's map screen is replaced by a custom map, with pipes leading to the levels so that you can re-enter them as many times as you wish.

    Source: Classic Gaming

    You really should check that out if you want to take a trip down memory lane... and it's strange they didn't include the levels because some of the look awesome.

  2. #2
    British Stud Muffin TZ Veteran GimieGimieGimie's Avatar
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    Apr 2002
    UK, London
    Wow, it's taken all these years for this little gem of a secret to get out, i'll be sure to check it out, super mario 3 was one of the best games i ever played in my childhood

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